DESIGN RESEARCH METHODOLOGY

 ADVANCED TYPOGRAPHY: FINAL COMPILATION AND REFLECTION

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Irdhina binti Mazli Sham (0366894)
Design Research Methodology - Bachelor of Design in Creative Media - Taylors University
Compilation and Reflection




TABLE OF CONTENTS:

  1. Instruction
  2. Final Compilation
  3. Feedback
  4. Reflection



INSTRUCTIONS






FINAL COMPILATION

PRESENTATION SLIDES

FINAL REPORT


PRESENTATION VIDEO






FEEDBACK





REFLECTION


EXPERIENCE:

This module was quite heavy for me but at the same time there were times where I saw it as a break from other assignments, weirdly enough. I am not taking back the fact that it is tiring, of course, but I treated it as one of those subjects where it is a “break” from art, even if I had to write long paragraphs and read even longer paragraphs during that “break”. I have always wanted to do extensive research on a topic, any topic as long as it interests me, so this was a good opportunity to start. However, I am worried that Design Research Dissertation will take a bigger toll on me as the things I have heard of that module are quite something. Although, despite the intimidation of the module, I am somewhat excited to start Design Research Dissertation even if I know it would most likely be even more tedious and tiring than this module, similar to Typography and Advanced Typography. However, similar to how the assignments in Advanced Typography were more exciting than Typography, I am sure Design Research Dissertation will be similar in that way, at least more flexible in the sense. Moreover, I really wanted to include something regarding the Odyssey in Design Research Methodology but was unable to so I am hoping I will be able to do that in my dissertation, with the Iliad as a bonus if possible.


OBSERVATION:

This whole module was confusing at times to the point where whenever I ask my friends something, chances are they do not know either. I do not think this is the fault of the lecturer or module itself, however, I am pretty sure it is merely due to how hectic the time was, especially combined with other assignments that needed our attention, both core and MPU subjects, which at times made it feel never-ending. However, what kept me going (at least for this module) was in fact the work of my peers and seniors because I had the thought of “if they can do it, why can’t I do it?”. In a motivating way obviously, not a self-deprecating way. Especially with a topic related to character design, I should be able to pull something out, considering it is the entire theme of why I wanted to go into art and design as a living. Thankfully, I did manage to complete everything and I admit that had I not watched that one specific movie named Nimona back in 2023, I would have a completely different topic as to what I would do for Design Research Methodology while still relating to character design.


FINDINGS:

When looking for research articles to reference, I found there was a lack of research based on movies that use shape language to move a narrative either subtly or obviously such as Nimona through the eye shines. I would love to one day find an animated film I truly like and do extensive research solely based on that specific film, especially if it has a historical origin such as mythology that you can branch into as a rabbit hole.

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