|  | 
| Fig. 1. Peppermint Butler from the fourth episode of Adventure Time: Distant Lands (Wizard City) | 
DESIGN PRINCIPLES (TASK 2): VISUAL ANALYSIS AND IDEATION
  –––
17/02/2025 - 03/03/2025 (Week 1 - Week 3)
Irdhina binti
    Mazli Sham (0366894)
Design Principles - Bachelor of Design in Creative
    Media - Taylors University
Task 2 Visual Analysis and Ideation
TABLE OF CONTENTS:
  LECTURES
  VISUAL ANALYSIS
- method to understand design focusing on visual elements/principles
- description and explanation of visual structure
- to recognise choices made in creating a design and how the formal properties of design communicates ideas, content or meaning
    PHASE 1 [OBSERVATION]
  
- closely looking and identifying visual elements
- describe in your own words
- looking, thinking, finding good language
PHASE 2 [ANALYSIS]
- think about your observation
- identified elements combined to create design principles, completing the design – how it affects viewer
- how the eyes are led through the work and why
PHASE 3 [INTERPRETATION]
- fused with facts about the design/designer
- meaning and purpose of the design
        INSTRUCTIONS
      
      
    TASK 2
  
  Recap: Recap the Task 2
      brief, we need to write a 300-350 words analysis of the chosen artwork
      (from Task 1) followed by three ideas on how it can be improved. Each idea
      is supported by 30-50 words rationale with visual references.
  Chosen Artwork [Task 1]:
|   | 
| Fig. 2. Artwork by Gustavo Arteaga | 
Title: Shattered Utopia
      
        Artist Name: Gustavo Arteaga
      
      Year: 2017
      Size: 1920px x 3408px
      
        Medium: Digital Illustration
      
      
          Observation:
        
        
          Shattered Utopia is drawn in
          a vertical/portrait canvas. The main character has
          his hand raised with pieces of glass pointing at its general direction. In the background, I noticed there is a clear cut between warm and cool tones using the glass area. Outside of the glass area, the main
          colours seen range from orange to a warm purple whereas inside the glass, several tones of blues and some green are seen. I also observed the elements drawn are also a mixture of both nature and manmade. The artwork looks detailed when seen from afar but the strokes are
          easier to understand and interpret when I zoomed in. This artwork also
          has a mixture of both lined and lineless art, depending on the
          element.
        
        (126 words)
        
          Analysis:
        
      
        The artwork has good use of design principles to create a
        composition that  illustrates part of a story. Its use of
        contrast in not only hue but also value directs the
        viewer to the top left section where the curved structure followed by
        leading lines from the glass pieces would lead the eyes to the actual
        focus/focal point (emphasis), which is the character. The
        character, who is in a pose that helps emphasise the artwork's focus, is
        drawn as a partial silhouette. This further puts a more
        dramatic effect on the artwork as the background and character
        have a stark contrast with each other in terms of
        colour variety. This artwork creates a framing by using
        the elements of the surroundings, rather than having an actual
        rectangular frame. The composition of the artwork has good depth by
        having
        clear division of foreground, middle-ground and background (Gestalt
          theory – Principle of Figure-Ground).
      
      (144 words)
      
        Interpretation:
      
      
        Based on the composition of the overall artwork as well as the elements
        themselves, I interpret the drawing to depict an
        adventure-like scene. This is supported by the artist himself
        whose other drawings consist of similar themes. From the
        pose of the character followed by the dramatic colour difference, he seems to have made a discovery, most likely discovering
        either a hidden place/reality or he finally
        reached his destination. However, given the title
        Shattered Utopia, I theorise that the place initially seen as
        near perfect, was in shambles when the character finally
        came across it.
      
      (96 words)
      
        Sketches (Improving Artwork)
      
      
        1. AFTERMATH
      
      
        The first sketch uses a similar concept of glass pieces to imply
        separation but this composition shows the aftermath of the original
        artwork in the most literal sense. The character is frantically trying
        to "retrieve" the utopia by physically putting the broken pieces
        together like a jigsaw puzzle. In terms of design principles, this
        sketch uses emphasis, symbols/symbolism (pictorial) and principle of
        closure. It also plays around with negative/positive space due to the
        dark empty background.
      
      This sketch focuses around puzzles, specifically jigsaw puzzles and assembling them to form a portal to the desired location. The closest thing I could think of with this was Minecraft, where a portal would be built with specific blocks and fire.
|  | 
| Fig. 6. Jigsaw Puzzle from [source] | 
| Fig. 7. Ender Portal from Minecraft | 
            2. REALISATION
          
          
            The second sketch has leading lines and movement towards the focal
            point that is placed on the artwork using Rule of Thirds. Aside from
            the aforementioned principles, this sketch also uses Gestalt theory,
            specifically principle of Figure-Ground and Closure. In this
            composition, the character gradually realises the current state of
            his utopia as he goes up the rough platform. As he starts from the
            bottom, the glass looks complete only for it to shatter at the top,
            revealing the actual state of his destination. This can also act as
            the predecessor of the original artwork.  
          
          |  | 
| Fig. 8. Sketch 2 | 
|  | 
| Fig. 9. Sketch 2 visual annotations | 
References
I wanted to capture a feeling of disbelief and despair in the character after going through the hardship of finding the utopia in the first place. A similar feeling to this, while different, would be the scene of Caesar (Rise of the Planet of the Apes) reaching up to the sky during his captivity only to realise it was merely a painted wall, created to simulate the wide wilderness. 
|  | 
| Fig. 10. Poster of the Rise of the Planet of the Apes from IMDB | 
        The last sketch reverses the nature of elements drawn in the original
        artwork. It plays around with balance, Gestalt theory (Principle of
        Closure and Figure-Ground) and how it changes the original narrative.
        The sketch has a similar vibe to stories with non-living beings as the
        protagonist (ex. Toy Story), adding a spin to the original artwork.
      
      |  | 
| Fig. 11. Sketch 3 | 
|  | 
| Fig. 12. Sketch 3 visual annotations | 
References
I wanted to do a complete 180ยบ take on the original artwork in a literal sense. The elements I took were specifically the glass pieces and the character. A similar concept/story to this would be the Wild Robot where Roz (a robot) starts out of her element by being surrounded by nature. The giant hands drawn was also partially inspired by the end credit scene from Steven Universe.
|  | 
| Fig. 13. Scene from The Wild Robot | 
|  | 
| Fig. 14. End credit from Steven Universe | 
  FEEDBACK
Week 4:
      General Feedback: Progress for observation, analysis and
      interpretation checked.
    
    
      Specific Feedback: Use "I observe/notice" in observation.
    
    Week 5: 
    
      General Feedback: Misunderstood the MIB "improve artwork"
      instruction, redo the three sketches (done)
    
    
      Specific Feedback: Let the ideas marinate and expand more on each
      sketch.
    
    
        REFLECTION
      
    
      EXPERIENCE: For this assignment, I learned more about what is considered an
          observation, analysis and interpretation of an artwork. Before taking
          this module, I tended to mix everything together and would have
          trouble categorising them into those three writings. As for the second
          part of the task (sketch), I got it wrong at first as I thought it was
          based on the principles we observed and analysed from the original
          artwork. Overall aside from the misunderstanding, I am satisfied with
          the three sketches made, especially the second and third
          composition.
    
    
      OBSERVATION: I managed to find a way to access Art Station to get the original
          post by the artist only to find out they put little to no detail of
          what the artwork is actually about. While it was challenging with
          little background details, I did make it work using my own
          interpretation based on what I know when it comes to things like
          colour theory and symbolism as well as context clues. While I'm not as
          comfortable with the idea of 'improving' someone else's work out of
          respect for the original artist, I tried to make it work by playing
          around with the elements and narrative.
    
    
      FINDINGS: When doing observation, analysis and interpretation, I had to look
          closely on the artwork and search for meanings of different things
          including shape language and colour. I also find that each tutor has
          their own way of teaching because when I referred to my friends'
          blogs, each of them has a different approach to the same task
          according to their respective tutors.
    
    


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