|   | 
| Fig. 1. Peppermint Butler from Adventure Time (s6 ep15) | 
DESIGN PRINCIPLES (TASK 3): DEVELOPMENT AND DESIGN
  –––
10/03/2025 - 17/03/2025 (Week 6 - Week 7)
Irdhina binti
    Mazli Sham (0366894)
Design Principles - Bachelor of Design in Creative
    Media - Taylors University
Task 3 Development and Design
TABLE OF CONTENTS:
  LECTURES
        INSTRUCTIONS
      
      
    TASK 3
  
  
    Recap: We are required to create a design based on one of the
      three sketches made from Task 2 by applying knowledge regarding design
      principles in both the process and final product. Any medium, aside from
      full photography, is allowed alongside a 200-word rationale.
  
    Chosen Artwork [Task 1]:
  
  |   | 
| Fig. 2. Artwork by Gustavo Arteaga | 
          Title: Shattered
          Utopia
        
        
          Artist Name: Gustavo Arteaga
        
        
          Year: 2017
        
        
          Size: 1920px x 3408px
        
        
          Medium: Digital
          Illustration
        
        
          Chosen Sketch [Task 2]:
        
        
                  REALISATION
                
                
                  The second sketch has leading lines and movement towards the
                  focal point that is placed on the artwork using Rule of
                  Thirds. Aside from the aforementioned principles, this sketch
                  also uses Gestalt theory, specifically principle of
                  Figure-Ground and Closure. In this composition, the character
                  gradually realises the current state of his utopia as he goes
                  up the rough platform. As he starts from the bottom, the glass
                  looks complete only for it to shatter at the top, revealing
                  the actual state of his destination. This can also act as the
                  predecessor of the original artwork.  
                
              |  | 
| Fig. 4. Chosen Sketch | 
  Progress
  I chose to proceed with the second sketch, making a more detailed version
    on Clip Studio Paint. Instead of doing linework straight away, I decided to
    colour and shade the design beforehand as I found it easier that way.
|  | 
| Fig. 5. Progress Screenshot | 
|  | 
| Fig. 6. Progress Screenshot | 
      The shading was done using a brush setting with high amount and density of
      paint so the colours are easily applied. To blend the colours, I slightly
      decreased the amount and density. Grayscale is used to better apply value
      without thinking of hue, which would be added afterwards.
    
    |  | 
| Fig. 7. Progress Screenshot | 
|  | 
| Fig. 8. Progress Screenshot | 
      Once the basic shading is done, I sketched the general idea of a
      background. Layers are duplicated as a backup in case the shading turns
      out wrong.
    
    |  | 
| Fig. 9. Progress Screenshot | 
  Mr. Vinod suggested I balance out the composition since the current
    position might lead the viewer's eye away from the focus. However, I had
    trouble coming up with the element needed and decided to replace the rock
    structure entirely. The new structure is shaded using cross-hatching to
    differentiate between the similarly shaped rock and glass.
|  | 
| Fig. 10. Progress Screenshot | 
      The "utopia" depicted in the glass shards is corroded/corrupted as
        opposed to the complete structure drawn on the glass behind the rocks to
        deceive the character into thinking their destination is still in one
        piece as they make their way up. 
    
    |  | 
| Fig. 11. Progress Screenshot | 
      I added grass using multiple small strokes of three to four different
        values.
    
    |  | 
| Fig. 12. Progress Screenshot | 
      After the details were all added, I applied the colours using gradient
        map and adjust the tone curve for the desired effect.
    
    |  | 
| Fig. 13. Progress Screenshot | 
|  | 
| Fig. 14. Progress Screenshot | 
  Additionally, I added chromatic aberration, extra light and slight blur to
    increase dramatic effect.
  Final Result
|  | 
| Fig. 16. Final Artwork "Splintered" | 
  LINK TO DOWNLOAD: HERE
  LINK TO DOWNLOAD: HERE
  Timelapse
  LINK TO DOWNLOAD:
      HERE
    This artwork serves as an
      "expansion" and exploration of
      the original artwork that focuses more on the
      environment rather than the person. Initially, there was supposed to be apparitions of the character going
      to the final spot to show their journey but I ultimately settled for
      depicting it through the many structures of the earth. A few
      elements from the original artwork
      was also implemented in the final result, primarily the
      glass shards/pieces and the
      use of
      slight chromatic aberration.
  
  
    This artwork focuses on both
      contrast and emphasis using
      colours as well as
      surrounding elements. The use of red and green to give contrast also helps separate the
      foreground, middle ground and background (Gestalt Theory: Principle
          of Figure-Ground)
      in order to give depth to the
      drawing. Emphasis, however, is more amplified through the surrounding
      glass shards all
      pointing towards a singular point
      with a variety of sizes to
      avoid dullness. Monotony in the artwork was also avoided by adjusting not
      only the value but also its
      hue when applying colours to
      the shadows and highlights using
      gradient map.
  
  
    Additionally, another design principle present in the final artwork is
      balance and harmony. Balance is present by the middle gap that shows an
      almost equal distribution of elements
      on either side that, while not perfectly symmetrical, still achieves the
      desired principle. Harmony, on the other hand, is achieved by using
      similar shapes despite being different elements, such as the glass and the ground. It also shows that while they are
      both different elements, they still
      maintain a connection with
      each other.
  
  (255 words)
  
    FEEDBACK
  
  
        Week 6:
      
      
        General Feedback:
        Second sketch is chosen, digital art progress using grayscale and
        gradient map.
      
      
        Specific Feedback: The rock structure can lead the eye out of the artwork. It is better to
        balance it out diagonally.
      
  
      Week 7:
    
    
        General Feedback: Current
        composition looks a lot more dynamic compared to the previous progress.
        Add colours and proceed with writing.
      
        Specific Feedback: Develop
        and add more details to the architecture reflected in the glass. Add
        colour to give reason to the emphasis.
      
    
              REFLECTION
            
          
            EXPERIENCE: I enjoyed this assignment most out of the three given tasks for
                Design Principles, mostly due to the creative liberties we were
                allowed to take. It is definitely a contrast to the workload for
                the other module I took, Intercultural Design, which is a
                relief. In the end, while the outcome could be better with more
                added details, I overall had fun with the process and
                experimentation.
          
          
            OBSERVATION: For this assignment, I used grayscale followed by gradient map
                to complete the artwork on Clip Studio Paint. I noticed that
                while grayscale is better for applying values, it comes with its
                own set of challenges just like any other technique. For my work
                personally, I had trouble adjusting the gradient map to suit the
                needed colours without them appearing dull when mixed together.
                I solved this problem by adding a middle colour with high
                saturation to "redirect" the colour progression, especially when
                the two end colours are on the opposite ends of the colour
                wheel.
          
          
            FINDINGS: In terms of findings, I tried to listen to Mr. Vinod's advice
                on other people's work and try to apply them to my work
                depending on where it fits. While a lot of them are specified
                towards the original artwork and their own renditions, the
                consultations were beneficial to me.
          
          

Comments
Post a Comment