DESIGN PRINCIPLES: Final Compilation

Fig. 1. Peppermint Butler from Adventure Time (s5ep21)
DESIGN PRINCIPLES: FINAL COMPILATION

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Irdhina binti Mazli Sham (0366894)
Design Principles - Bachelor of Design in Creative Media - Taylors University
Final Compilation




TABLE OF CONTENTS:
  1. Task 1
  2. Task 2
  3. Task 3
  4. PDF Compilation
  5. Reflection
  6. Quick Links



TASK 1 [LINK]

Chosen Artwork:

Fig. 2. Shattered Utopia by Gustavo Arteaga

Title: Shattered Utopia
Artist Name: Gustavo Arteaga
Year: 2017
Size: 1920px x 3408px
Medium: Digital Illustration


Reason for chosen artwork:

Character art has piqued my interest and Shattered Utopia was coincidentally made in 2017, which was also around the time I started doing digital art. I like how people are able to interpret their own story involving characters and even different worlds into an artwork that depicts the essence of that creativity, which is essentially what is done with this artwork.

I admire the overall composition in terms of how the focus is shown through not only the glass pieces all pointing towards the middle, but also through the circular structures decreasing in size as they fade in the background. The contrasting colours of warm and cool tones based on the shards' placement really makes the drawing pop while also giving context clues to the character's story. The clever use of decreasing colour contrast from foreground to background also adds more depth. Aside from the design principles present, I like the mix of fantasy and adventure theme of this artwork as seen from the elements in background and the ragged look of the character.


Design Principles:

Fig. 3. Annotations for chosen artwork

Gestalt Theory
  • Principle of Closure
    • structures in the background can be seen as complete circles despite being incomplete
  • Principle of Figure Ground
    • clear element placement for foreground, middle ground and background
    • elements on foreground creates framing
    • character placed on middle ground
Contrast
  • colour contrast between background seen without glass (warm) and through the glass (cool)
  • higher contrast when object is near the viewer, decreasing as it fades in the background
Movement
  • leads the eye in to the focus through the overall direction of broken/cracked/shattered glass and decreasing size of circular structures
[EXTRA] Emphasis
  • glass pieces and hand position puts more focus on focal point



TASK 2 [LINK]

Chosen Artwork:

Fig. 4. Artwork by Gustavo Arteaga

Title: Shattered Utopia
Artist Name: Gustavo Arteaga
Year: 2017
Size: 1920px x 3408px
Medium: Digital Illustration

Fig. 5. Visual annotations for Task 2 (accompanied by Task 1 notes)

Observation:

Shattered Utopia is drawn in a vertical/portrait canvas. The main character has his hand raised with pieces of glass pointing at its general direction. In the background, I noticed there is a clear cut between warm and cool tones using the glass area. Outside of the glass area, the main colours seen range from orange to a warm purple whereas inside the glass, several tones of blues and some green are seen. I also observed the elements drawn are also a mixture of both nature and manmade. The artwork looks detailed when seen from afar but the strokes are easier to understand and interpret when I zoomed in. This artwork also has a mixture of both lined and lineless art, depending on the element.

(126 words)

Analysis:

The artwork has good use of design principles to create a composition that  illustrates part of a story. Its use of contrast in not only hue but also value directs the viewer to the top left section where the curved structure followed by leading lines from the glass pieces would lead the eyes to the actual focus/focal point (emphasis), which is the character. The character, who is in a pose that helps emphasise the artwork's focus, is drawn as a partial silhouette. This further puts a more dramatic effect on the artwork as the background and character have a stark contrast with each other in terms of colour variety. This artwork creates a framing by using the elements of the surroundings, rather than having an actual rectangular frame. The composition of the artwork has good depth by having clear division of foreground, middle-ground and background (Gestalt theory – Principle of Figure-Ground).

(144 words)

    Interpretation:
    Based on the composition of the overall artwork as well as the elements themselves, I interpret the drawing to depict an adventure-like scene. This is supported by the artist himself whose other drawings consist of similar themes. From the pose of the character followed by the dramatic colour difference, he seems to have made a discovery, most likely discovering either a hidden place/reality or he finally reached his destination. However, given the title Shattered Utopia, I theorise that the place initially seen as near perfect, was in shambles when the character finally came across it.

    (96 words)



    TASK 3 [LINK]

    Fig. 6. Final Artwork "Splintered"

    LINK TO DOWNLOAD: HERE


    LINK TO DOWNLOAD: HERE


    Rationale

    This artwork serves as an "expansion" and exploration of the original artwork that focuses more on the environment rather than the person. Initially, there was supposed to be apparitions of the character going to the final spot to show their journey but I ultimately settled for depicting it through the many structures of the earth. A few elements from the original artwork was also implemented in the final result, primarily the glass shards/pieces and the use of slight chromatic aberration.

    This artwork focuses on both contrast and emphasis using colours as well as surrounding elements. The use of red and green to give contrast also helps separate the foreground, middle ground and background (Gestalt Theory: Principle of Figure-Ground) in order to give depth to the drawing. Emphasis, however, is more amplified through the surrounding glass shards all pointing towards a singular point with a variety of sizes to avoid dullness. Monotony in the artwork was also avoided by adjusting not only the value but also its hue when applying colours to the shadows and highlights using gradient map.

    Additionally, another design principle present in the final artwork is balance and harmony. Balance is present by the middle gap that shows an almost equal distribution of elements on either side that, while not perfectly symmetrical, still achieves the desired principle. Harmony, on the other hand, is achieved by using similar shapes despite being different elements, such as the glass and the ground. It also shows that while they are both different elements, they still maintain a connection with each other.



    PDF COMPILATION

     

    LINK TO DOWNLOAD: HERE
    DRIVE LINK: HERE


    REFLECTION

    What have I learnt in this module?
    I had a more in-depth understanding of design principles and how to apply them to my artworks from multiple angles, in both a straightforward and subtle way. Moreover, I learnt the process of doing observation, analysis and interpretation of an artwork, which based on other students' work, can be applied to any drawing field, whether it is abstract or hyper-realism.

    What did I enjoy the most?
    The assignments were definitely enjoyable and the consultations held by Mr. Vinod were precise and very helpful in going further with these tasks. I really appreciate the effort given by Mr. Vinod to attend to each and every student while still giving enough time fairly to everyone for a more beneficial feedback. Moreover, the Google sheet he provided for us to input weekly feedback is also helpful in terms of keeping track with the work.

    What did I not enjoy the most?
    The timing of it all, especially the third task gave me a slightly hard time, but it is mostly due to the multiple deadlines for final projects, which is normal. I will admit, however, I can definitely improve more on the final artwork had I timed myself better.

    What have I learnt about myself through this module?
    In this module, I learnt that there are times where I would bite off more than I can chew in terms of taking on extra work. Moreover, I learnt that I have a slight perfectionist mindset where I am tempted to redo whatever I was doing if I find a part to be unsatisfactory, even when the deadline is very near.

    What has changed and what has not in my learning journey?
    What changed is the reliance and surety on myself and my skills, especially in modules like Design Principle where one tutor has their own way of teaching their students, which might not align with another. Based on the consultations and seeing how Mr. Vinod consults different students, I realised that each student has their own way of doing things and when done correctly, the tutor would apply knowledge and change it to benefit that specific student, rather than giving the same piece to everyone.

    What are my aspirations?
    My aspiration is to improve more on my drawing skills and go into detailed illustration work. Moreover, I want to learn more on the fundamentals and "rules" of art before breaking them instead of merely relying on them looking "pretty".




    QUICK LINKS

    TASK 1 [Exploration]
    TASK 2 [Visual Analysis]
    TASK 3 [Development & Design]
    TASK 4 [Final Compilation]


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